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Thread Statistics | Show CCP posts - 4 post(s) |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1366
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Posted - 2016.06.29 11:13:40 -
[1] - Quote
CCP Darwin wrote:Valkin Mordirc wrote:I honestly wouldn't mind it, but there are a few major problems which for me personally ruin it. Comments that express specifically what you like and what could be better are exactly the kind of feedback the camera team needs on this feature. I recommend posting in the release feedback thread so they'll have the best chance to see it. You might want to consider listening to the feedback you've actually got, rather than the feedback you wish you had.
That might help you go back to the old way of making a game that appeals to your actual customers, not to the customers you wish you had. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1370
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Posted - 2016.06.29 15:44:12 -
[2] - Quote
Sunwell wrote:The feature is fine.
I like it. And that is why the people who are impacted negatively by it would like to be able to disable it.
You can still enjoy it.
We were never going to enjoy it, because it's not designed for us, it's designed for you. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1393
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Posted - 2016.06.30 05:03:41 -
[3] - Quote
Julanna Egnald wrote:And that saying about the customer being right is bogus. I work in customer service, and most of the time, they (the customers) are selfish, greedy people that are either too dumb to know what they are talking about, or they're trying ro takke advantage of the system. That's exactly the kind of prejudice we have to deal with on a daily basis from people who profess to work in customer service.
Do you not understand that some of those people that you think are attempting to take advantage of the system are just asking for much needed help? Do you not understand that you are rejecting them on the basis of your assumption that they don't actually need it?
Please understand that discrimination is actually a thing and just because you think you are right doesn't mean you cannot be totally wrong. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1395
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Posted - 2016.06.30 07:06:11 -
[4] - Quote
Julanna Egnald wrote:Bad Bobby wrote: That's exactly the kind of prejudice we have to deal with on a daily basis from people who profess to work in customer service.
Do you not understand that some of those people that you think are attempting to take advantage of the system are just asking for much needed help? Do you not understand that you are rejecting them on the basis of your assumption that they don't actually need it?
Please understand that discrimination is actually a thing and just because you think you are right doesn't mean you cannot be totally wrong.
I work in a call center doing customer service. Over the last 5 years I've dealt with well over 40,000 people from all over the country. Some need some basic help, some need a lot of help, some make you wonder how they can ever remember to breathe, and some do try to take advantage of the system. I see it every day. When you've done it long enough, you can typically figure out what kind of person they are within 30 seconds from the start of the call. It was practically a required skill when I was in telesales. And yes, you can tell when someone is trying to work the system (e.g. "The last person gave me a refund and store credit."). Fortunately there's usually systems in place to deal with those people. What we're dealing with here, though, is none of that. I still have yet to see any special undock animation. I actually let my ship drift for a minute and nothing happened. Usually I just warp off right away, so I wouldn't see it anyway. When I docked up later, the animation ran in the background while I checked today's prices for the goods I acquired today. I didn't have to wait for any animation to finish. I barely noticed it was there. I suppose I can conclude with a big I don't care. Keep it, take it, it's all the same. If it makes you sick, turn your head for a few seconds. It's not like it's a huge surprise. Other than that, you can just htfu and deal with it. Yep, that is why we call it discrimination.
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1402
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Posted - 2016.06.30 15:02:26 -
[5] - Quote
Trader20 wrote:or dock into your captains quarters. I started doing it and I love it. The captains quarters is a fine workaround for those who are complaining of motion sickness only. But I'm afraid that my case is aggravated by various unfortunate reactions with my autism. The billboards and flashing lights moving around me and the lack of control over the environment causes a lot of sensory overload related discomfort.
I don't really have many options here. I pretty much have to beg CCP to be more considerate and if that fails, accept that they don't want me as a customer anymore.
I've already been through this process with the UI changes. Now, there is only one UI color scheme that doesn't cause me insurmountable problems and even with that one I can't really see the edges of the windows. If I had the sliders we used to have, I'd be able to fix that in a second, but they didn't want to clutter their UI with sliders so I have to accept a UI that I can't completely use.
The jump animation is bad for me too, but because of all the other issues I'm almost station bound now so that isn't my greatest priority. It's really quite frustrating to be more mobile and capable in the real world than in a virtual world were I'm supposed to be able to fly space ships. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1412
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Posted - 2016.07.01 02:36:27 -
[6] - Quote
W33b3l wrote:I'm surprised little things like this can give people motion sickness. I play FPS games regularly and dont have that problem. Not everyone is impacted.
Also the feedback that is more "accessibility" focused suggests that there are at least two separate conditions interacting strongly with this new feature.
1. Motion sickness. I guess this is because the movement is lateral and jerky? I'm not that well versed in the subject.
2. Sensory overloads. This appears to be related to the forced motion, the bright lights and billboards and the removal of control over the camera that forces those bright lights and billboards on to your screen where previously you panned them off screen or covered them with windows instinctively.
Obviously the line between an accessibility concern and a matter of taste isn't a clear one, since the subconscious mind has a big part to play in both. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1412
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Posted - 2016.07.01 02:58:14 -
[7] - Quote
Certainly exposure can cure you of many issues like this.
If you knew me, you would understand that lack of exposure to certain types of gaming is not the problem. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1413
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Posted - 2016.07.01 03:21:37 -
[8] - Quote
Forgive the old pictures of part of my scruffy gaming room:
http://imgur.com/ZZVqvpi
http://imgur.com/xlSJpc3
The first image shows an old setup of mine where you can see the old UI is still in use. You can see what I've done with the color scheme in order to give me the windows I can actually use, with a solid dark grey background and clear transitions between windows and parts of windows.
The second image shows a more recent setup of mine where you can see the current UI is in use. You can see I've had to tile windows over my main screen to cover the station interior, in order to avoid issues. The other screens are less of an issue as I turn them on and off when I do or do not need them, they rarely are all on like in this picture and the room is generally not illuminated by my flash but more softly lit.
Both of these images where taken before I found out that I have ASD. So these were adaptions I had made organically, trying to find a way to cope with the increasingly unpleasant game UI.
Obviously these images show plenty of signs of my condition, I know, denial is a powerful thing.
You can probably also gather, that I've played the odd VR game in my time. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1413
|
Posted - 2016.07.01 04:25:39 -
[9] - Quote
W33b3l wrote:Yea I understand that with some people its a legitimate condition. It would be nice if they didnt mess with the camera and just had the ship animate its way to the docking port with the usual full control of the camera. I suppose people are lucky they didnt decide to have the ship spin around with the camera following it as it starts to leave when you hit the undock button. I don't know. I've been autistic all my life, even if I didn't know that was the word for it, so I don't know what it would be like to view these experiences as a more typical person. Maybe they look great to 99% of players and therefore the right thing to do is to introduce these new features AND allow them to be disabled. Maybe they look terrible to 80% of players and therefore the right thing to do is to iterate the feature, because it's just bad. Personally, I don't want to spoil the experience of others just to make myself feel better, I want to improve my experience so that I can enjoy the game as much as other people do and as much as I used to be able to.
W33b3l wrote:While it doesnt bother me personally, I would prefer they worked on things like adding attack and return buttons to the drone window (you know things we always should have had) instead of having to right click or use shortcuts, and spend a little less time on stuff like this. Its good that they are working on graphics, the secondary lighting not to mention the eventual implementation of anti aliasing some time back. Everyone has their own priorities. Mine are just the fundamentals of being able to play the game, once I've managed to overcome those difficulties I'm sure I'll move on to worrying about graphical fidelity and all those niceties! But they seem like 1st world problems to me right now.
W33b3l wrote:But I admit the docking video did seem to come out of left field and while I understand them not doing anything because 1% of the players have a problem, if its legitimate, it would be nice if they polished it to help. Well the most recent figure I've heard says 1.67% of births are impacted by ASD. EVE during it's first ~8 years was a love letter to Aspergers, so it may well have attracted a higher proportion than the general population, much like Aspies are often found in particular professions or with particular hobbies or within social circles with people who have similar conditions.
Who knows really, but I doubt the occurrence within our "population" will be up at the levels of colour blindness. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1413
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Posted - 2016.07.01 05:07:21 -
[10] - Quote
W33b3l wrote:I never understand how a company that could make something like EVE, has a complete inability to work around these issues. Yeah, I can pull crazy conspiracy theories out of my obsessively pattern matching brain about what could be the reason. Here's one:
Old CCP had more aspies in the company than new CCP. The old CCP made the game it was passionate about, because if you're an aspie that is pretty much the only game you are capable of making effectively. These people were sometimes difficult to work with but impressive in their own ways. Over time they left CCP or moved to roles where they no longer have as close an association with the actual game development. As a result the game started to become less aspie friendly and more "neuro-typical" friendly.
As CCP gained more staff and that office got busier, those Aspies may have found themselves less comfortable in that environment. As newer development methodologies were adopted they found it increasingly difficult. Things like having standing-only meetings, having heavily glazed and open plan offices, or just having a lot of change in the workplace is pretty hard for an Aspie to handle. That was certainly my experience and part of what ended 12 years working in software for me, but for a different company with a different three letter name, not CCP.
W33b3l wrote:Ive heard a lot of complaints about this in the past. Hopefully people can find a way to show CCP that a potion of the people complaining about it are not just doing it to complain and actually have a medical condition they cant help and they just want to be able to play the game. Ide look to the CSM but Ive giving up on that. If people made the word Autism more prevalent and got CCP's attention about it maybe they might take notice IDK. It's funny you mention that... what with Xenuria and all that.
W33b3l wrote:I dont know you in game (however this is my main but I dont play a lot anymore) but going by the hardware you have to play the game.. I trust your concern is valid and I wish you luck. Thanks! |
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1414
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Posted - 2016.07.01 06:11:22 -
[11] - Quote
W33b3l wrote:The fact that guard and hilmar are still around and letting some of these things happen scares me. Ive thought the same as you for awhile. Well, the pattern is there. That is why I can see it. I'm not mad, I don't hallucinate things, I spot things.
The problem is relevance. Is all that stuff I typed just a lot of data points and an unjustified interpretation drawn from them, or is it the cosmic truth of the universe? How they hell do I know? Hence I call it what it is: a crazy conspiracy theory.
When I look at my own issues I have a better gauge for relevance: is this going to stop me enjoying this game?
It's easy to tell the things that do stop me from enjoying the game:
The new docking animation. The new camera. The "new" jump transition. The "new" death transition. The "new" UI & overview. The new map.
These are usability issues for me. It's not that I'm just a whiny little ***** (not just), it's that those things make the game unnecessarily difficult for me. I do adapt to a lot of the changes, but some of them I struggle with because the game interface has effectively been made "harder" for me. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1440
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Posted - 2016.07.05 09:12:24 -
[12] - Quote
Satchel Darkmatter wrote:As for the billboards I have no clue what peoples issue is with them, my PC is crap and it runs them fine I can only assume your trying to run loads of clients on the same machine So you're capable of understanding the concept of a person's PC hardware deviating from the norm in some way but not their physical bodies and brains?
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Bad Bobby
Bring Me Sunshine In Tea We Trust
1440
|
Posted - 2016.07.05 11:40:03 -
[13] - Quote
Pak Narhoo wrote:I had an horrific vision, what if those billboards are here to soften us up, reading us for ingame AMD or AlienWare adds?  Well if that happens then CCP will have disappeared up their own... |

Bad Bobby
Bring Me Sunshine In Tea We Trust
1445
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Posted - 2016.07.06 04:13:55 -
[14] - Quote
Kamahl Daikun wrote:I thought MMO forums were bad but here we are complaining over docking/undocking animations. I personally don't care. Looks neat. Esrevid Nekkeg wrote:Satchel Darkmatter wrote:... As for the billboards I have no clue what peoples issue is with them, my PC is crap and it runs them fine I can only assume your trying to run loads of clients on the same machine .... You assume wrong. At least in my case. The constant and very distracting flickering and motion outside the panels I have open to do stuff with (fitting screen, inventory, market, etcetera...) is annoying. To put it mildly. That is beside the fact that what is shown is repetitive to the extreme. Have you ever watched the same advertisement hundreds of times voluntarily? right..... You sound like that guy in college who complains that the guy in the front is watching Netflix on his laptop and how distracting it is for you. Don't be that guy. It sounds like "that guy" may have been on the autistic spectrum somewhere, but who knows.
Things such as ADD, ADHD, dyslexia, dyscalculia, dyspraxia and autism all have a well documented association with these kind of sensory/attention issues.
For me it is a combination of a preference for seeing detail, a reduced ability to screen out unwanted sensory information, some random cross wiring between my senses and my pain processing hardware that causes visible light to be mildly painful and the fact that I am in a college lecture theatre which is already a massively anxiety and agitation causing scenario that I'm having to fight to get through. But obviously, from the outside I'm just some obnoxious ***** complaining in a lecture theatre.
It should be noted that I do have the ability to go into "the zone" in certain situations where they rest of the world melts away and none of this is an issue, but if I'm not in that zone I really don't perform. |
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